Basic of Aranock
Overview 
1. Attributes / Skills / Spells - This is where
your characters's Attributes, Skills and Spells
level can be found.
Use the Up
or Down Arrows
to search for the Skills / Spells you want.
More infomation about these can be found here
under Skills & Spells.
2. Exp in Update - This is where your unspent
experience point will be stored. In game, exp stored here are called
"exp in update".
Exp stored here are used to up your characters Attributes, Skills
and Spells in (1).
More explanation on how to level your skills can be found under
Improving Attribute/Skills/Spells.
3. Hitpoints(Hp) - Your chracter's life. If it
goes down to 0, your character dies.
Endurance(End) - Used for walking, fighting, mining
and shouting. It will slowly get deducted as you do any of these.
Mana(Mana) - Used to cast spells.
Hp and End recovers at a slow speed automatically. It can be fasten
by getting skills Regenerate and Rest.
You need a skill, Meditate, to recover Mana. Templars do not have
it, use recovery items.
4. Inventory/Backpack - It can hold up to 40
items.
5. Equipment - Shows the equiped items.
6. Purse -Left Click on any of then to take out
money. Right Click to check what is the amount to take out.
7.
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1. Character's Name
and Actions and Rank.
The character figure reflects what the character is doing in
Aranock.
2. Character's Hitpoints, Endurance
and Mana.
3. Character's Name.
4. Character's Rank Name.
5. Character's Money in Purse. |
The 3 green bars are the amount of Hitpoints, Endurance and Mana
left.
Those in blue are how much you have used.
When you look at other characters or monsters the bars might become
longer or shorter, depending on how much more or less Hp, End, Mana
the viewed have compared to your character's.
This shows the monster/character have more Hp, End, Mana than your
character.
8. Dialog box. Speech, infomation, and lots other
information will appear here.
9. Weapon Value - Attack Power of your character.
Armor Value - Defence Power of your character.
Experience - Total Experience gained, spent and
unspent.
10. Mini map - Center white dot is where you are.
11. North, South, East, West indication.
12. Spells Shortcut - Spells can be assigned here
and accessed using shortcut keys.
Assigning Spells - Right click on a spell,
spells can be found in Attributes, Skills and Spells(1).
Next Right Click on the slot you wish in (12)
to assign them to it.
Shortcut Keys - The keys to activate the shortcuts are: Shift
+ (F1 to F12). It goes
in Left to Right then Up to Down order.
Example... on the screen above, Shift + F1 is Bless, Shift + F4
is Guardian, Shift + F5 is Light and Shift + F12 is Warcry.
13. Settings of Character and Game. This can also
be accessed by clicking on it or using Keys
F1 to F12.
Fast, Normal, Slow - F1, F2, F3 - This determines how fast
your character walk, fight, mine and other stuffs.
Health, Names - F4, F7 - These will determine if Health and
Names of character/monsters you met in game will be displayed.
Hide - F6 - This will hide the walls, providing better view
of things around your character.
14. Aranock. This place is Aranock, where you
will be interacting the most with the game.
Circled Pads - Clicking on these pads will command
your character to keep moving in the pad direction.
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Basic Controls Left
Click - use, activate, walk
on Spells - Clicking on spells whether in Attributes/Skills/Spells(1)
or Shortcuts(12) will cast the spells.
on Items - Use or Activate the item.
on Items (with an item On Hand) - Merge the 2 items together,
if they can be merged. The item clicked will be
used/activated if they are not meant to
or cannot be merged.
in Aranock -
Will set a destination on where you clicked and your character will
walk to it.
Shift + Left Click - take, drop, pick up, use
objects (note: there can only be 1 item On Hand at a time)
on Items (in Inventory(4) or Equipment(5))
-
It will have the item to be On Hand/On Cursor.
You will be able to move it around, and Shift + Left Click
again to put it down anywhere.
on Items (in Aranock) -
Clicking on this item will...
Your character will move to it and pick the item up.
If your Inventory(4) is full, the item will be
picked up On Hand/On Cursor.
in Aranock (with an item On Hand) -
Your character will drop the item on the spot clicked.
on Trashbin
(with an item On Hand) -
The item on hand will be disposed!
on Graves
- The Grave will be searched, a pop up holding all items in the
Grave will appear.
on Objects -
Shift click it and...
different objects have different uses and effects. Try them.
on Special Objects
(with an special item On Hand) -
For some special cases, you might be able to put some item on a
Special Object.
Ctrl + Left Click - attack, give item
on Other Character or Monster -
A attack sign will appear on the target. Your character will move
to it and attack it.
on Other Character or Monster (with an item On Hand) - Your
character will walk over and give the item On Hand to the target.
Alt + Left Click -
select
on Character or Monster -
The target will be selected. Then you will be able to do things
like cast spells on the target.
Right Click, Shift + Right Click, Ctrl + Right Click, Alt
+ Right Click - look, read, get infomation
on Spells/Items/Objects/Characters/Monsters -
The description of the Spells/Items/Objects/Characters/Monsters
will be shown in dialog box(8).
in Aranock -
Will make your character face the direction you have clicked.
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Basic Commands /tell
<player name> <message> - send a message to
the specific player.
/shout <msg> - shout out the message where
everyone in the game will be able to see. Use up 25 Endurance.
/fight - turn auto fight back On or Off.
/spellignore - turn auto fight back to whoever
who casted a negative spell on you On or Off.
/who - view who is online and where they are.
/time - show the time in Aranock.
/rank - show how much more Exp are needed for
the next rank.
/help - for a whole list of Commands.
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Buy / Sell Items When
you look(Alt/Ctrl + Right Click) at a NPC(Non
Player Character), if he Buy / Sell Items, a pop up(the one in Red
Rectangle) will appear.

The price of the item your cursor went to will be shown in the
Red Circle.
Left Click on the Item to buy.
If you have an item on hand, the amount the NPC is willing to pay
for will be shown in the Red Circle.
Howerver, NPC does not accept all kinds of items, you have to find
the correct NPC to sell the correct items.
Left Click with Item On Hand in the pop up to Sell.
If your inventory is full, you will not be able to buy any item.
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Equip Items
To equip items, Take(shift + left click) a Armor/Weapon,
it will then be On Hand/On Cursor.
Then Drop(shift + left click with item on hand)
it on the correct spot in Equipment(8).
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1. Helmet
2. Cloak
3. Armor
4. Sleeves
5. Amulet
6. Belt
7. Weapon / Pick Axe / Torch
8. Misc Eq. (Torch)
9 & 10. Rings
11. Leggings
12. Boots |
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Weapons can only be equipped at (7.)Left Hand.
If (7.)Left Hand is equipped with a Two
Handed Weapon(eg.. Two Handed Sword, Pick Axe), you cannot
equip anything on (8.)Right Hand.
When you try to equip a item, and you receive a similar error message
like this, 
It means that your character's BASE Attributes
do not meet the requirements to wear the item.
The values in Attributes/Skills/Spells(1) are
most probably not the Base value.
They are Modified Values, which means that they
might be modified by Items, Spells or Drugs.
To see your Base Attributes values, cast a spell named Identify
on your own character.
Casting Identify with an item On Hand/On Cursor,
will enable you to view the requirements needed for the item.
Identify will not be available in the beginning.
You have to learn it by doing certain Quest.
If you have no idea on how to cast a Spell, go here.
To check the different requirements for different items, go here,
check under Weapons/Armors/Belts & Amulets/Rings.
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Casting Spells To
cast spells, Click on the Spells in the Attributes/Skills/Spells(1)
or use the Shortcuts(12).
To cast spells on yourself, you do not have to select yourself.
The default target is Self.
To cast spells on others, you have to select your target
first then cast the spells.
If you do not know how to select Characters/Monsters, go here.
If your spells have been casted Successfully,
you should be able to see the spells icons for some of the spells.

When the spells icons are still bright, it indicates that the spells
are still new.
But when the icon is fading off, the spells might run out anytime
soon.

Sometimes, you might fail to cast a spell, this will be shown in
your dialog box(8) 
Mana will still be deducted even if you have failed to cast it.
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Leveling
In Aranock, as players level up, they gain a Rank.
Use /rank command to check how much more Experience
Points(Exp) is needed for next Rank.
Before
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After
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When you Rank, your character will be given Hitpoints,
Endurance and Mana.
Templar - 15 Hp, 10 End, 10 Mana
Harakim - 5 Hp, 10 End, 15 Mana
Mercenary - 10 Hp, 10 End, 10Mana
For more infomation about Exp needed for different Ranks, it can
be found here
under Ranks.
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Improving Attributes/Skills/Spells(Attributes)
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Column 1. Names
of Attributes.
Column 2. Modified Values(Mod Values) of
Attributes.
Column 3. Plus Sign for incrementing the
Respective Attributes.
Column 4. Minus Sign for undoing increment
done on the Respective Attributes.
Column 5. Experience Points(Exp)
Needed to up the Attributes by 1.
6. Update Button
and Exp in Update ,
the unspent Exp.
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The Plus Sign will only appear when Exp
In Update is more than or equal to the
Exp Needed for the respective Attributes.
And of course, the Minus Sign will only appear
after the Plus Sign is clicked.
You can undo the increment using the Minus Sign.
Now the Attribute Dagger's Plus Sign will be clicked again.
Take note of the Dagger's Mod Values, Dagger's
Exp Need, Willpower and Intuition Plus
Sign and the Exp in Update.
Remember to click the Update Button
if you want to confirm the increment.
Or else, your character's Attribute Value will
not change even though it has shown a higher value on screen.
After you click the Update Button, this is how it looks like.
There will no longer be any Minus Sign if the
Update Button is Clicked.
You will not be able to undo the changes once you
click the Update Button.
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Making Potions
Ingredients : Small Red Flower
OR Small Purple Flower
and an Empty Bottle .
To make a potion, take(shift + left click) the
ingredient On Hand, then use(left click) on the
Empty Bottle.
You will get a Healing Potion
if you used Red Flower as Ingredient, or a Mana Potion
if you used Purple Flower.
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Mining
The mines are located North of Temple
of Skua.

To mine effectively, buy a Pickaxe
from Gina and equip it.
Mining with other weapons is possible but it will be much slower.
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1. Mine wall, when you look(shift
+ right click) at it, the hardness of wall will be shown in
the dialog box. The softer the wall is, the easier to mine
it. 
2. Rubble, when a mine wall is mined completely, it will
become rubble. When you pick up(shift + left
click) the rubble, there will be a chance
to find a Gem or a Gold/Silver Nuggets,
or even a Agressive Monster will rose from
it. 
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Mine(Shift + Left Click) the wall to start bringing
it down to rubble.
Mining uses much more Endurance as compared to Fighting/Walking.
There are Three Levels of mine.
On the First Level, you will only be able to find
Silver Nuggets, Small Gems or a Skeleton from the rubbles.
On the Second Level, you will be able to find Gold/Silver
Nuggets, Medium/Big Gems or a Golem.
On the Third Level, you will be able to find Gold
Nuggets, Big/Huge Gems or a Gargoyle.
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Exiting Game 
Please DO NOT use the Exit(F12)
in Settings to exit the Game!
That is for Closing the Application(Window), not
to exit Aranock.
To exit Aranock properly, you have to enter a Tavern.
The Tavern is located just West of Temple
of Skua.
Go Pass the Yellow Line to exit Aranock properly.
After exiting Aranock properly, you may click
on the Exit(F12) in Settings to close the window or it will be closed
automatically after sometime.
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Map of Aranock

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The Beginning
Starting Out
When your character is created,
he should be in the Temple of Skua of Aranock.
Everything is black, hidden. Take a step(left click on a square
nearby) and everything will be shown.
You have a Armor, a Weapon and
2 Gold in your purse.
Prepare yourself for battle, get a full set of protection gears
using your 2 Gold.
You can buy the basic gears (Cloth Armors) from
Ruth, she is in The Market.
The Market is located just East
of Temple of Skua.

A full set of protective gear includes:
Helmet
Armor
Cloak
Sleeves
Leggings
Boots
All new characters start out wearing Cloth Armor.
If you do not know how to equip items, go here.
Take note of your Armor Value, it will increase
as you put on more protection gears.
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First Quest
Jamil, a NPC(Non Player Character),
gives the first quest. Go to him and say "hi".
Jamil's House is located just South of The
Market, Ruth Shop.

Take note of what Jamil say(Yellow Arrow). He wants the Gold
Amulet from Thieves House.
Go to Thieves House, it is located East of The
Market, Ruth Shop.

Before entering it, it will be good to Read(shift
+ right click) the Sign(circled in red) which stands
infront of the building, to confirm the location and to gather information
about it.
The Sign reads... The Thieves House. Requires a PFC or two Privates.
If your character is a Private, do not worry. If you had followed
the Starting Out Guide to prepare for battle
and spell yourself up with Protect, your character
will do fine in The Thieves House.
Cast Light on yourself if it is dark.
If you do not know how to cast Spells, go here.
If you do not know how to see your character's Rank(eg. Private,
PFC), go here.
When your character is ready, enter the room and start fighting
your first enemy, Kill it! 
After your character kills it, the grave of the enemy will appear.

Use/Search(shift + left click) the grave, a pop
up will appear showing all the items that the enemy is carrying.
Left Click on any of the items to take them into your inventory.
This Thief does not have the Gold Amulet!
More importantly,
for killing the Thief.
As this is the First Weak Thief you killed, you
get Bonus Experience Point. 
With all the Experience Points(Exp) gained, your character attained
the Exp needed for the next Rank/Level..
Continue with the Quest. Fight your way in and you will find a
locked door.

Go to the door just East of the locked door(circled
in yellow). The Thief behind the door(circled in yellow) holds the
key to the locked door.
Kill it, check its Grave(shift + left click), take the Key,
and go to the locked door.

There should be 2 thieves behind the locked door, and one of them
carries the Gold Amulet !
Kill them both and search the graves for it, take it.
Now you have the Gold Amulet with you, go back to Jamil's
house and give him the Gold Amulet.

If you have no idea how to give items to characters, go to Basic
Controls.
First Quest Done!!
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First Attributes to Up
Characters start out with Braveness, Willpower, Intuition, Strength,
Agility at Base 10.
And Spells and Skills at Base 1 to 4.
If your character is a Templar or Mercenary.
It is recommended to improve your character's Strength
and Agility by 2 each as the first
Attributes.
If your character is a Harakim.
It is recommended to improve your character's Spells(Protect,
Blast) as Harakim needs alot more Exp to up Strength and Agility.
The second grade protective gears, Leather Armors,
gives 2 Armor Value per piece of armor.
The requirements of Leather Armors is 12
Strength and 12 Agility.
Change the armor and your Armor Value will be Doubled!
It will be good for any Race to up Weapon Skills
too!
Weapon skills are the most or one of the most Important
skills in Aranock.
It determines your character's Chances of Hitting
and Getting Hit in a Fight.
The Higher the weapon skill is, the More you Hit and the Less you
Get Hit and vice versa.
Weapon skills...
Templar usually uses Two Handed.
Mercenary usually uses Sword.
Harakim usually uses Dagger.
If you have no idea how to Improve a Attribute, go here.
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After First Quest
It is recommended to explore Aranock.
Walk around the town to know more about Aranock.
As you get to know about Aranock, you will know who gives quest
and the quest location.
Before entering any buildings in Aranock, it will be good to Read
the Sign that stands outside the building.
If there is no Sign, the building is mostly probably safe to enter.
Sirjan, gives the second easiest Quest. You are
recommended to bring some recovery items along for the quest.
Good Luck Adventurer!
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