Author: DigiBen
This tutorial is an introduction into the crazy world of quaternions. If you have never done anything with quaternions, you will be pleasantly surprised that you will now be able to understand what quaternions are for and how to use them.
Functions Used: glEnable(), gluNewQuadric(), glTranslatef(), gluSphere(), gluDeleteQuadric(), glLoadIdentity(), gluLookAt(), glDisable(), glColor3ub(), glRotatef(), glLineWidth(), glBegin(), glEnd(), glMultMatrixf()
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