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MD2 Animation   

Author:  DigiBen

This teaches you how to animate Quake2 .md2 character models using key frame animation.  This is done through linear interpolation.  Animation is virtually a necessity for any 3D game.

Functions Used:  fopen(), fclose(), fread(), fseek(), strcpy(), glBegin(), glEnd(), SwapBuffers(), gluLookAt(), glVertex3f(), glBindTexture(), glEnable(),  GetTickCount(), vector::push_back(), vector::clear(), new, delete

 


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 C
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 Win32
 Direct3D
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