Neutrino allows you to define an arbitrary number of Markers for any track. Markers record time, playback information and user settings.
Markers may be used in various ways. Most obviously they can represent bookmarks for media that supports them, such as movies and podcasts.
Loop In and Out points are another use for Markers.
To create a new Marker, simply double click anywhere in the Transport bar.
A marker may be moved by dragging it along the Marker region.
To edit an existing Marker, simply double click on the Marker in the Transport bar.
The Marker Inspector window pops up. This window contains all the settings available for the selected Marker:
A marker may be assigned one of several actions. By default, the marker action is Continue, which has no effect on playback.
![]() | Click on the Jump icon to switch to Jump mode. |
In the menu that appears, you may choose a marker to jump to when playback reaches the selected marker. Targeting the selected marker is the same as a Continue marker action.
If the marker you choose to jump to is earlier than the selected marker, you will create a loop, indicated by a blue overlay on the timeline.
If on the other hand the marker you choose to jump to is later than the selected marker, you will create a skip, indicated by an orange (when selected) or grey overlay on the timeline.
All marker actions are non-destructive, and can be changed at any time.
To delete a marker, drag it off the main window. Locked markers will need to be unlocked in the Marker Inspector first.
To delete all custom markers, right click on the Marker region and choose Reset Markers.
![]() | You can open the Markers Inspector using the Inspector button in the Toolbar (Cmd-1). |
![]() | Click on the Enable Loop button to activate Loops mode. |
Numeric values of marker points can be fine-tuned using the stepper controls beside the marker detail fields, or by entering values directly into the fields themselves.